Title: Exploring the Design Space in Technology Augmented Dance
Authors: Celine Latulipe, David Wilson, Sybil Huskey, Melissa Word, Arthur Carroll, Erin Carroll, Berto Gonzalez, Vikash Singh, Mike Wirth and Danielle Lottridge
Presentation Venue: CHI 2010: 28th ACM Conference on Human Factors in Computing Systems; April 10-15, 2010; Atlanta, GA, USA
Summary
This paper describes the blending of dance performance with technology through the use of mice the dancers either held or worn, narrative and movement based choreography and targeted and adapted staging. The paper describes the evolution of their project called Dance.Draw and describes several different performances that made use of their technology.
The research began with mice the dancers held in their hands, but in later performances they make use of mice that the dancers wear and a wired sensing system the dancers wear. While they dance, images appear on a projection screen behind them to add a new artistic element to the performance. Through their early studies they were able to develop the use of the mouse, the learn the best placement of the screen and get feedback from the audience to see what was working and what was not.
The paper also describes the mixed sensing system used to know the locations of the dancers and place the images on the screen. The paper concludes by describing the “Bodies/Antibodies” performance which allowed them to fully test the mixed sensing system.
Discussion
I first decided to read this paper after Dr. Hammond mentioned this system in class. Like some of the other papers we’ve read in class, this paper presented an area of research I hadn’t known existed in HCI. Blending the arts with computers is a very unique area to study that can positively impact a lot of people, including choreographers, artists and the audiences that watch the performances. I look forward to hearing what Dr. Latulipe discusses in class on Thursday.
Image from the paper of the "Mischief of Mus musculus" dance performance |
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